There are so many types of spells in Wizard101 just like these:
Normal Attack: An attack just like Fire Cat 80-120 Damage
Attack Over Time: Fire Elf or Heck Hound (Fire Elf 50-210 Damage over 3 rounds meaning he will hit 50 damage for 3 rounds and make 210 damage) (Heck Hound The more pips the stronger)
Wards: Create Shields to take off normally on shield cast takes of 80% Damage
Charms: Creates Blades to make normal spells stronger
Healing: Some cards like Pixie Only give you health!
Traps: Same like charms though you cast it on the monster.
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